Game
One Night(s) at Freddy's 3D (For HTC VIVE, Oculus Rift or Desktop)
10 years ago

One Night(s) at Freddy's 3D (For Screens & Oculus Rift) Update 1.3.1


In a nutshell, this release addresses issues related to using this game in windowed mode, enabling the launch dialog to pick resolution, shadow quality & windowed/fullscreen mode, locking the mouse cursor automatically and releasing it when ALT-TAB is used. A new quality level “Minimal” has been introduced for those running under 720p: it’s recommended you pick this new setting if you’re running windowed mode.

Given sounds can slightly lag on slower systems, a new sound cue has been added to Foxy, which should help get players a faint heads up that he’s on his way.

More minor updates were applied like optimizing the security cam system and fixing a v-sync issue with older Unity versions.

The previous build will remain posted; If you’re having any particular issues with this new build that you didn’t have in the previous one, you can always roll back without losing game data.

v1.3.1 “Those Windows”
-Forced launcher dialog to show, allowing to pick windowed mode, resolution & shadow quality. Applies to screens & VR mirror window.
-Implemented automatic cursor control. No need to click to activate UI.
-Returning from ALT-TAB should work properly now.
-Added new lowest in-game graphics level “Minimal” which consumes less resources, but won’t allow 3D options and uses no AA
New in-game graphics level “Minimal” best for windowed mode, small resolutions (under 1280x720)
-Optimized surveillance camera rendering to use up less GPU time
-Game properly uses v-sync with monitors (No GPU waste when running on screens on higher end systems)
-Corrected height of VR player cam
-VR tested on Oculus runtimes 0.8
-VR mirror image no longer has unwanted PP FX like motion blur and FXAA
-Foxy’s curtains now make a faint sound when he starts his run for you
-Known issue: Texture setting does not take effect. Bug with unity to be fixed in future update.



1 comment

Loading...

Next up

Chiaki Nanami!

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Double Rainbow!!!

Colorful Fox

Happy Late Easter!