Game
Ariathia
5 months ago

One step closer to releasing a playable build. Added menu functionality and global variables to lock levels if you haven't completed the previous.

Time to get back to work on the fun parts! Will share more as I do.




0 comments

Loading...

Next up

Here's a preview of Ariathia's first level. Right now, a little over the rooms shown are complete, and hopefully I should be able to have a majority of the level done by this time next week. Follow the game's page (or me) for more updates!

Yet another preview! We're still in Ariathia's E1M1, and this time, we're covering a new enemy: the Charger. While it has a simple moveset, this enemy is swift and hits hard, so be careful when facing this foe!

Preview of the game's first enemy, the Exiled Shadoth. For now, they aimlessly roam the cave-like canvas where you currently reside.

More to come soon.

#gamedev #indiegame

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Another house i made long time ago.

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.