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Ariathia is a 2D top-down shooter that's set in a distant future, where Earth has been exhausted of natural resources. Humanity is left to scatter among the stars, in search of other planets to sustain them. You serve a splinter of humanity onboard the SFS Horizon, orbiting a foreign planet known as Ariathia. However, soldiers deployed to secure a base of operations have gone MIA, and you alongside your fireteam have been deployed to find them. 

In order to succeed in your mission, you must master your arsenal, and more importantly – your body. As time progresses, conflicts change, and so do your enemies. Get ready for changing environments, changing scenes, and most importantly – changing combat.

Manage How You Play: On day one of the full release, the game will have both KBnM and full Controller support.

Free Play: After completing a level in story mode, you may return to any level on the world map with whatever gear you currently have. In addition, you can rack up the difficulty of enemies to give yourself a challenge.

Customize Your Arsenal: Once you unlock a weapon or a piece of equipment, it remains yours unless you delete your save file. Upon selecting a level on the world map you can select what weapons or equipment you bring with you.

ETA: 2028

CREDITS:
Redshogunn - programming, art, level design, music
oura - art
PeashotPa - music (some)

#action #adventure #indie #scifi #2d #other #shooter



teen
Cartoon Violence
Language

Hey everyone.

Progress for Ariathia may be going swimmingly, but we're still a LONG way from the finish line.

That being said, when early access does come out, should I just set Ariathia's price as "name your own price" until the full game releases?

  1 vote 3 days left
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Yet another preview! We're still in Ariathia's E1M1, and this time, we're covering a new enemy: the Charger. While it has a simple moveset, this enemy is swift and hits hard, so be careful when facing this foe!

A note pertaining to Ariathia's future...

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Here's a preview of Ariathia's first level. Right now, a little over the rooms shown are complete, and hopefully I should be able to have a majority of the level done by this time next week. Follow the game's page (or me) for more updates!

MacOS is now supported.

EDIT: no it ain't nvm

EDIT 2: ok now it is, it just takes some work on the player's side for now

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