Welcome to our first Devlog for One Week at Just Freddy’s! One Week at Just Freddy’s was announced over three months ago; how time flies in game development. This project log will primarily be about getting you all up to speed on the game's current state as well as discussing how much more we have to do.
But before that: Here's your first look at an in-game screenshot! This is showcasing, of course, the office. Very Freddy heavy, as you can see. There's even more to the office space than what's shown here, but that will have to wait for another time.
Earlier this month we also revealed Phantom Freddy as an addition to our roster! It seems that its not just the physical past of Freddy in this place.
But now, onto the nitty gritty of development. What state is the game in? Whats been done, and whats there left to do?
So, good news: One Week at Just Freddy’s is almost completely beatable from start to finish. The gameplay is nearly complete. There are still some small things to be polished up and implemented, but as a whole, the game is technically playable. However, this does NOT mean that the game is near completion. The game is currently in a stage of production where a majority of the assets or animations are placeholders or aren’t finished. (See below what most rooms currently look like.)
So, the biggest thing left is largely the art portion, which as you'd imagine, is extremely time-consuming. We are a small team, so it may take a while. But we are still pretty confident in a 2024 release, so we ask you to just be patient.
OWaJF went into full production all the way back in January, and the reason we waited five months to announce the game is that we wanted to make sure we could do it. Rest assured, the likelihood of canceling this project is extremely low. We have made it this far, after all.
To end this, we at null input would like to extend a thank you for everyone's support. The traction the reveal trailer got was staggering, and the number of followers and comments on the Game Jolt page has been wonderful to see. So, thank you for your excitement and interest in the game; we look forward to showing it all off. We’ll continue to post teasers and more snippets of information in the upcoming months, but please be patient!
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