Game
Dragonian: The Imbalance of Sierr
11 years ago

One week to go!


I’m proud to announce that Dragonian: The Imbalance of Sierr is going to be released on June 20, 2015, which is a week from now.

…for those of you who aren’t in the loop, Dragonian is a game that takes a lot of inspiration from the whole Zelda series, and as such, plays like a Zelda game.

Anyway, for everyone else, I’ve just uploaded quite a few dungeon-related screenshots, in case you thought this would have nothing but grasslands. Take a look on the page, and see them for yourself.



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If there's one thing I learned from looking at the graphics of NES Batman, it's that they put gray highlights with red shading to make metal look a little rusty.

I'll know if I did my job right when I get to actually making the level.

In my game, I programmed a robot to chop down trees in real time. Yes, I know what it looks like, but still, maybe I've gone too far in a few places.

...and I HAVE to specify "in my game". I'm not a monster.

The Saw-Pod is a machine for lumber work. It uses a bigger laser chainsaw, can cover the user's face, and has a built-in jetpack for those hard-to-reach places.

You'll have to beat them up in-game, though.

As part of the game's canon, there's been an ongoing war in the Amazon Rainforest. It's a war between the loggers and the environmentalists.

That being said, these trees have been "shaved off" for in-universe and future gameplay reasons.

Well, I was looking through some old files, and found some cool stuff.

Too much?

There are only so many ways to draw starbases, and all of them require a window into space. This one happens to also be a factory.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

All that work doing research on the Amazon Rainforest as a level, and THIS is what I come up with?

...well, I'll change the tiles later. I want the ground to be more foresty, and that means working on a tileset.

This is literally one of the first cutscenes, after the first level. Like I said, I'd rather do Sega CD-style cutscenes, but this will do.

...it's also the most complete-looking cutscene right now. I thought you'd like a look.

I think I now understand why that construction vehicle company is called Caterpillar.

...and that's just the wheels for this boss.