
| Online Multiplayer Status Update | (Devlog)
For each player, "his" slime is highlighted so that he is always in the foreground
All skins are now synchronized so that all players get the skins "correctly" displayed
Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/
Next up
I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixe´s |-------
- Menu Movement fixed
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
the body is as good as finished. :D
Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.














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