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752
4 years ago

| Online Multiplayer Status Update | (Devlog)

For each player, "his" slime is highlighted so that he is always in the foreground

All skins are now synchronized so that all players get the skins "correctly" displayed

Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/




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the body is as good as finished. :D

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

Here you can see the weapon in action ;D

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?