3 years ago

| Online Multiplayer Status Update | (Devlog)

- now checks if you are already logged in and automatically logs you out of the other device.

Join Dc Server: https://discord.gg/xzTMwJd7

GameDemo Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/

GJ Demo: https://gamejolt.com/games/SlimeJumper/434254




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Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

1/3 New Menu´s and Animation + script reduced to one quarter (1/4). this is the first of three contributions.

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I'm already starting to slowly update the designs. (I'll get to do the same with Steam, but Steam has a lot more images in different sizes). Yay...)

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.