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Game
Her Nightmares: Exodus
3 months ago

Trying out transitions with "pixel-art" and stuff.




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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

". . ."

"Who is that?"

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

● Added a "help" section to the game, with some info on what things are etc.

● Added a button that unlucks all the abilities.

● Fixed bug allowing you to use consumables when at 0 HP.

The playtest is now on the Itch page instead of Patreon.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

First interaction with Jejune