1 year ago

Our biggest accomplishments this past month have been an improved animation pipeline and a functioning cutscene system.

The June BGP Progress Report has just landed!
Get ready for "Sprites, Camera... ACTION!  📽️🦄"
https://www.patreon.com/YotesMark 




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I've got a few ideas...

Working on the special effects for moves in #BattleGemPonies. Should feel more... Explosive

The 5 month crunch rush is over, aaaannnd... the game's still not done. In short, we're 1 meetup away from having a Beta build. But that meetup won't be until June 15th because the entire team has personal life stuff to deal with. https://www.patreon.com/posts/progress-report-105518340

Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)

Working on battle scene backgrounds for #BattleGemPonies this weekend. We sure can get a lot of mileage out of minor alterations like color changes or layer swapouts.

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

Watertop palette swaps Been working on prettifying the battle scene backgrounds this week.

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heres a short tutorial that i made to help you guys animate rain! Its suuupper simple :D

Graphics are so impressive these days