Take command of our your sub in enemy infested waters. prowl underneath the waves using sonar to determine your next target. The surface and fire your torpedos for the kill. Once your hunting is complete open the MFA with Clickteam Fusion 2.5 and Firefly to see how it ticks and modify it.

Our Patreon has released it's latest open source example today, Commander of the Abyss!
Next up
More at: https://www.patreon.com/Clickteam
Our next upcoming example is "Boomguy" a Bomberman Engine example, It currently features randomly generated levels, basic enemy AI and more.
Just finished with our next Reactor example BOOMGUY, A Bomberman-esque open source game.
https://www.patreon.com/Clickteam/shop/boomguy-bomberman-esque-e…
If you have ever struggled with Admob object on iOS this short guide is for you...
Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion
Avoid a GCD (global Creative Disasters) event and get to creating software and games with Clickteam Fusion 2.5! Now 50% off for a limited time at Itch Io!
Releases on Steam on April 29th! https://store.steampowered.com/app/1512480/Gunlocked/
Our next Reactor Control Room Stream will hit on 06/27/2025 at 19:00 GMT/UST / 13:00 EST is packed with some great Fusion related stuff. Which includes an amazing look at the next build of Fusion 2.5. More info here: https://www.patreon.com/posts/131779003
New Fusion3 blog entry is live! This month we are talking about how we are improving all things movement! Read it here: https://www.patreon.com/posts/131930012
Calling all #MadeWithFusion devs! We want to make a trailer reel featuring you!
New Fusion3 blog post is up and available, This month we talk about Frame Inheritance!
0 comments