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TOREADOR
2 years ago

overhauled the UI and also added camerawork, this is by far the biggest leap in quality with the least amount of effort done! i will redo the animations going to and from the doors, but other than that, the room is ready for decorating!




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how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)

the ending to part 1 is going to be hype (the largest spoiler to date but i just wanna get this part 1 alpha done )

gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!

anyways with the fuses added i can continue pretending i have the main gameplay loop done (do i? thats a great question!!!!!!)

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo

its whatever because it makes the part select menu look better btw so does it really matter? nah

Into the Water

mfw roblox studio doesnt provide a way to cancel all tweening at once (animating properties and stopping them en masse) so *i* have to do it... just to make the jumpscare work

anyways here's hoping i can still honor "mid sept" as the alpha release date

i finally modeled the thing i put off modeling for no reason whatsoever!!! chat!!! you proud of me!!???

individual fuses coming soon, but you really only need to replace one (i dont want this fuse side quest to get in the way of fire gameplay!!!)

Nostalgia-Bait Springtrap

time to get my stuff together and actually try to do stuff... must... work... through... gamer's... block... *dies*