Next up
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
btw the song for 100% completion, was ihatov_x86
literally 1984
This character is called e^deki
They are a raccoon who doesn't strongly feel emotions.
They'll appear later in area 1!
Front and back sprite by @Joe98912 , side sprites by me. Animated by me.
(Side sprite might get ears re-worked soon)
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1
Thank you everyone for following the game!
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
chillin' by the SYRUP cooler
Here at mavis & co we take development very seriously
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