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39
Game
Adam's Creek
3 years ago

A short introduction video




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testing ze'Laza

Part of a cutscene.

Trying to rework my project for the HDRP rendering pipeline, after mistakenly and unknowingly having used the standard rendering pipeline. It broke a lot of things, but now I can use SSS and much more cool stuff. Bit of a set-back.

pods produce vapor trails now

4 minute test play of ALPHA 02052023

Marks almost 2 months of development. Proud moment of "I've made a thing!"

Whoever wants to test the game, be my guest. It's on itch.io (and can't be found , lol).

...added some rusty stuff... makes it more dangerous looking. First official enemy down.

Cutscene snippet of "April's first encounter with Scarlett"

Started working on the pick-up item mechanics.

The one from the screenshot is a simple energy re-filler.

more stuff to come...

37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).

Who else uses optical to back things up, I wonder?

My project is blowing bubbles...

Testing some audio for the first time.

The annoying shot sound is currently for the only weapon avilable... lol