Game
Playtime with Percy
3 years ago

Patch 1.3.0 | The "Gloomy Day" Update

Please update your copies of the game to this version, thank you! Changelog below (SPOILERS)


- Fixed a bug where the "Checkpoints" toggle in the Pal Boss Custom Hour could still remain on when leaving the Custom Hour menu

- Fixed a bug where if the Pal Boss Max Mode was selected, the Aggressive AIs toggle would also turn on randomly

- Fixed a bug where in the Pal Boss if you got to the Final Charge while Pal was about to do his Door Attack, he would soft lock

- Fixed a bug where if you died on the Final Charge with "Checkpoints" on, it would send you all the way back to Charge 1

- Fixed a bug where via completing the Pal Boss Tutorial on low-end PCs, the rest of the fight would have soft locked (If this still happens, hold the ESC key and re-enter the fight, it should fix itself!)

- Possibly fixed a bug where you could have gotten the "Superstar!" trophy by only completing the main 4 nights with an S rank, but not all 5

- Added a description to the Checkpoints modifier in the Pal Boss Custom Hour

- Helios no longer needs to wait for a room to be empty in order to enter it, the idea behind this was because he was much larger he would naturally behave much slower. But I understand how that didn't make him fun to play against

- Updated Helios' mechanic and Game Over tip to reflect the new changes in his mechanics

- Recoded the Office Carts in the Pal Boss slightly, they should no longer lock up in a situation where TamaBruti is about to kill you and they stop moving



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