Game
Five Nights at The AGK Studio 5: Updated Edition

8 months ago

Patch 2.0.7


- Rebalanced the Flashlight's battery and Daisy's mood

- Fixed a pretty important oversight with Leopold's kill timer

- Rebalanced the Out and About modifier

- Changed the volume of a few sound effects

- Fixed a very small visual inconsistency that would happen sometimes in the loading screen


2.0.6 was already gonna be the last patch, but I ended up noticing an oversight with Leopold's kill timer that I think was important enough to make one last patch for.

That, and... well, there were some small things that I wanted to change here and there, mainly with the flashlight's battery and Daisy's mood, as I thought they were barely a threat after they were nerfed.

This might be an unnecesary patch considering most people have probably beaten the game already, but I still wanted to do it anyways lol



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Today is my 6th #spawnday!

It's tradition at this point that I do something special for today, but I don't really have much to share this time around

Patch 2.0.5, dedicated to Night 6

(EDIT: it's 2.0.5.1 now)

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RELEASE DATE

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Patch 2.0.6

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I'm gonna be making a patch that will fix some issues that one of the custom night challenges has...

but in the meantime I have a question for the people who have been struggling to beat Night 6