Changelog:
>Defense calculations for almost, if not ALL player-used skills have been adjusted to bring them closer to a baseline where enemy Defense actually matters. This is the biggest change in the patch, as now the difficulty of the game is probably closer to the original intended experience.
>Status effect chances for some skills adjusted positively to compensate
>Skill descriptions changed - Most skills are clearer about the chance of inflicting some status effects without telling you the exact chances
>Mass Destruction adjusted to be a 300 MP/50 TP skill with a 4 Warmup and no cooldown
>Metallionette's Spectral Slash now costs 50 TP, hits 5 times, and can inflict Wounded - she can now probably contribute more to damage
>Metallionette's MHP increased slightly
>explosion.sfx Q Item event now gives the intended item instead of another copy of Spread Connection's Skill Chip
>A new tier of fishing rod has been added to Etheros's shop with a strength of 3, to bridge the gap between the wooden and golden rods (Granted, I don't know exactly how the script works. I hope this works.)
>Various other smaller adjustments
Next up
yo wtf
September 2024 - Status Update
gmod shit
george males rise up
News! For the first time on Gamejolt in a long time!
(December 2025 Status Report)
Progress Update #2 - the polishing
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shadow The Hedgehog X pixel art
Family band complete!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!










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