Next up
Games already looking better than the OG
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
I'm Making a Doom Mod Using the Sourcecode of Metadoom
I don't think he's supposed to be here
Possible Update?
He can Not Sense has no Sense
Giving You all a screenshot
The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly
A Monochrome Memory
The Enemies So Far, Some have been redesigned from the original MetaDoom










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