Happy Valentines everyone! Time for the first patch for the new major update! Not too many changes, mostly small additions and fixes for stuff from the previous update!
Changelog:
Fixed Ennard Nights power usage not being adjusted for longer nights.
Adjusted Lolbit's AI (Spawning rate 2s -> 3s, Hyper is reverted to every 1s).
Turns out I forgot that I changed Lolbits AI speed a bit for v1.1. I adjusted it further here, so if it felt like Lolbit was a bit different then the answer is yes (my b).
Added a power stat on the game over screen (requested by @Brodude5747 ).
Made important sound ques a touch louder (Bidybab Vent, Door Banging, Baby at 1, ETC).
The Door Banging sound effect that plays when Freddy, Bon Bon, or Bidybab hits the door now pans. This should make it a bit more clear who is hitting the door if two characters are attacking at the same time.
Fixed Yenndo constantly reappearing after closing cameras in Hyper Mode.
And that should be it! I will be continuing to make small patches to the game until its in a good spot. I am currently in the planning stages for the next projects (yes, plural) and you all should hear about it by the end of the month! In the meantime, have fun and enjoy these quality of life changes!
3 comments