Game
Sister Location Super Custom Night

20 hours ago

Update v1.2.0 (a.k.a. The Perfect Update) is OUT NOW.


Perfection is here.

Hi everyone, after six long months of development and over a year of planning, The Perfect Update is now available for everyone to try. It's been quite the road building up to this moment, but I'm very happy with where it's at now and am confident that it is ready for you all to play and...do your best I guess!

Before I get into rambling, I will jump straight to the chase and start with the major thing:

How To Access Perfect Mode

To access Perfect Mode, you are only required to have Hyper Mode unlocked. Next, on the Night Modifiers menu where Hyper Mode is visible, type out "PERFECT" and Hyper Mode will switch to Perfect Mode. Once you have typed it out, you are able to right click on Perfect Mode to switch back to Hyper Mode and vice versa. Once again, any other Challenges are disabled and unusable until you switch back to Hyper Mode.

In Perfect Mode, your highscore is separate from the regular game, and there is now a whole new leaderboard on the GameJolt page specifically for Perfect Mode. Presets are also separated from the base game, meaning you will have to re-complete them in Perfect Mode if you have done them before. Don't worry, despite the presets having the same characters and AI values, its a very different game now and completing said presets will require brand new strategies.

Next up:

The Changelog

...Okay, listen. This update adds so much and changes a lot as well that I would rather this post wasn't a whole book length. Instead, I will leave a link to a document that gives you the full list of changes:

Right here!

Not much else to say other than be sure to check the options page for new toggleable options, as well as gameplay improvements in the base game too!

Continuing on:

Perfect Golden Freddy

Perfect Golden Freddy (PGF) is the featured max mode of this update. For those wondering where PERFECT CACOPHONY is, i'll explain a touch later what's happening with that mode. For now, PGF is already a very formidable challenge, and is only for those who wish to push their skills to the limit.

...Which is why I got @mirk8lik3 to help verify this insane mode! Huge thank you for helping with ensuring this mode was not only possible but also a whole lot of fun to do! His video is linked below:

And to those looking to complete this mode as well, I wish you all the best of luck!

Nearing the end of this post, we now have the whereabouts of:

PERFECT CACOPHONY

Yes, this is very much still happening. So much is happening with it in fact that I will need some extra time to prepare this unfathomable challenge. I wish I could talk more about what is in store for this ultimate challenge, but for now just know PERFECT CACOPHONY has the potential to become something truly special.

Maybe...later down the line I will dedicate a whole post to what I have labeled "Phase 2" of Perfect Mode's development. There is a lot to say about it but I like to keep my secrets so we save it for then. :)

And finally to end this post:

Thank you.

This has been by far one of my favorite projects to develop. It's been an opportunity to see how much I can push Clickteam before it crumbles (and I inevitably switch game engines for future non-SCN projects) and it has been a blast. I will be the first to say that Perfect Mode will not be for everyone. It is essentially a very very hard modifier that requires near perfect precision, speed, and memory to get the hardest of nights done, but to me personally its been so much fun to play and grind out.

The best advice I can give to get good is to just keep playing and practicing. This mode rewards you at getting better at its game and it becomes a very very fun experience once you got it all figured out. I hope you all will end up loving Perfect Mode as I have grown to do a lot!

I would like to thank all my playtesters for making the gameplay the best it could be, and everyone that helped me along the way to make this into something amazing, I couldn't have done it without you all!

And finally,

Thank you everyone for playing Sister Location Super Custom Night.

Have fun! :D

~Ceres



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