Small patch to address a few crashes, save issues and improve a few systems. Changelog:
Fixed entities and villagers being lost when region got saved while they were unloaded.
Fixed crash when spawning villagers owned by an inactive village.
Fixed villager task reach test.
The lumberjack and miner no longer use the same task offset as other villagers when clearing a tile.
Villagers now collect resources when clearing a tile.
Villagers with inactive villages are now correctly saved.
Coal generator now has normal coolant depletion time again.
Long range linkers can now accept one additional linker connection (3 poles from 2) and can now power one build.
Added water gauge to coal generator.
Fixed power switch not updating the power network correctly when toggled.
Added the auto switch, used to automatically bridge two power systems during the night.
You can now pick constructions with MMB again.
Tile information is no longer saved multiple times per tile.
Removed hang glider, might come back in a future update.
Warning: Previous saves are unsupported due to the multiple tile info save bug.
That's all for now, this version should now make the game more or less stable. Enjoy the patch!
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