Game
Mirage Online Classic
5 years ago

Patch v2002 – Bug Fixes & Blinky Name Customization


https://mirageonlineclassic.com/patch-v2002-bug-fixes-blinky-name-customization/

  • Resolved issue with projectiles hitting players on safe maps.

  • Resolved issue with going into combat when using skills.

  • Added support for customized blinky name colors through scripting.

  • Bombs/traps implemented as an alternative to ranged weapons.

  • There is now a 5s delay on players leaving after disconnection.

  • Map text is now capable of processing color codes.

  • Processing for color codes has been disabled for players.

  • Player tag implemented as a suffix to the name on map and in global chat messages (for Patreon supporters).

  • NPC tag implemented as a suffix to the name (useful for showing types of NPCs).

  • Script functions added to support custom data for entire account.

  • Shoot script functions now support custom items and direction of fire.

  • Fast moving ranged weapons no longer miss players/npcs due to timing.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Why walk when you can jump?

Showing off player 2 😎

What do you think?