Game
LISA: Timeless in Pointless - Drunkard's Paradise
3 years ago

Patched the game so the gang posters are a bit better explained. Also, I can't remember if it was this or the well patch, but I undid a nerf I had on Berny's finger beam. Changed my mind on that and all.


For those who don't want to update the game for this one thing, which I would recommend since the requirements have been slightly changed, you need to read the poster at least once, and have enough "extra" party members (characters that aren't Elton and Berny) to have it be considered enough to be usable.

Currently it's just 2 party members, but if you don't download this version, it'll be three party members.



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I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

1.2 PROGRESS REPORT #2:

The new route is complete. There's still more I want to do, but I'm in the homestretch.

No concrete release date yet, but I'll probably be out sometime before May 10th.

Emphasis on probably. Releasing before then isn't guaranteed.

Crimbo.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

Labor Day.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

1.2 PROGRESS REPORT:

Things are going well, but there's still quite a lot left to do. I'm going finish a truncated version of the update first, and after that I'll start prioritizing working on the update's new route.

(More details in the article)

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.