Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Patched the game so the gang posters are a bit better explained. Also, I can't remember if it was this or the well patch, but I undid a nerf I had on Berny's finger beam. Changed my mind on that and all.


For those who don't want to update the game for this one thing, which I would recommend since the requirements have been slightly changed, you need to read the poster at least once, and have enough "extra" party members (characters that aren't Elton and Berny) to have it be considered enough to be usable.

Currently it's just 2 party members, but if you don't download this version, it'll be three party members.



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Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

No idea why I feel like updating this so much lately, but here's some stuff.

Three days.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

I am never playing Enforcer ever again.

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

I was buying a movie ticket during the compression/zipping process so I apologize if I'm blanking on anything.