Next up
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
It's been a long year!
Here is a comparison of v1.0 to v1.7!
A little sneakpeek into the updated battle system!
- Enemies now have thoughts
- Enemies now have healthbars
The cancelled project
Last year there was a project in mind inspired by Eyelss Jack but due to limitations it ended up being cancelled, perhaps in the future it will be taken up again
Ashwood established the Moonlight Festival, an annual event where rituals are performed to honor the past and seek protection for the future.
The work continues
After several tutorials, guides, and more, I was finally able to model and export. The Reunion Fate project won't stop for anything, and you'll have the DEMO you deserve
#IndieDev #GameDev #ReunionFate #HorrorGame #PixelGame #PixelArt
Mindhive: Wilds v1.8 is here and it brings... weapon modifiers?
A battling tutorial is finally being added!
Concept art for an JRPG type game I want to make! Very Final Fantasy and Deltarune-y
We have partnered with Hide4Games to bring Mindhive: Wilds to the web! Go check it out: https://www.hide4games.com/wyvernscale/mhw.html
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