7 months ago

Pef




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remade the post process completely, thus improving the visuals and removing a lot of soap that the previous one created. (more fps)

added picture :3 (16)

and make more optimized lodes to all assets.

Decided to rework the style of trees, also started optimizing (again) Kinda improved the neighbor's ai, not sure. but now it seems like he loses less of a player (still modkit, still ue 4.20)

The exterior of the house is almost completely finished. started to design the house inside with the help of assets from hn 1

https://www.youtube.com/watch?v=WL05ACT4o_4&t=115s - gameplay

a bonbon candy!

(bonus points if you recognize the candy brand)

wanted to try low poly modelling with crocotile 3D again, it was lots of fun!

: Crocotile 3D (Modelling, Render), Aseprite (Textures, Final Touches)

almost modeled the house, made 1 more kind of flowers

Otis in Underwater 🌊

Still modkit. Ue4.20

Here is prototype Toy Freddy!!!

I haven't been here in a while, problems, burnout.

but I'm still here and I'm still bringing you content!!! I've done a lot of things in technical terms, optimized the project. made 30% of the puzzles and now I'm doing the decoration inside the house