This is a project that @Inverted_Quacker was making during and after IO development so I didn't had the chance of working on it sadly but however when I got to play the first ever build of it I could tell it didn't needed me. THE BUILD WAS PERFECT :D ! No bug in slight! I knew from that early build Phokey's will be better than IO. After all Phokey's is @Inverted_Quacker's second try at a 3D FNaTI game and it's a very good second try! There 3 game modes in the game which is something I haven't seen before in a FNaTI game, Has a unique menu, and good music. Welp expect Phokey's to be waaay better than IO even though it lacks somethings from IO like the trophy's, settings, and Game Jolt API. The music @Inverted_Quacker created for Phokey's is SO GOOD! It captures the charm from his games very well and it is so silly :3 . So when Phokey's comes out give it your fullest support. I don't want it getting over shadowed from IO because Phokey's had more put into it unlike IO. IO suffers from being @Inverted_Quacker's first game like having aging models and such but I could tell Phokey's won't suffer from that problem for a while. Support Phokey's when it arrives because your gonna have hella of a time playing it :)
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Those listening to the Ost....
Someone's at the door.
Page updated, everyone!!!!!
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
Chiaki Nanami!
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.















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