Game
ROLTYCORE 3 [old page]

21 days ago

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should)
(i should prob make devlogs on youtube)




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(subject to change)

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

i will NEVER join the ai-"art" side (this isnt inspect element btw, this is a screenshot of an actual comment i deleted)

just realized i f[ric]ked up the tiles here

(dont destroy it pls)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

ykw [[duck]] it im willing to slightly torture myself

(note: tile uv is not supposed to look like that, no rolt. f. yet)

experimental

timmy in this style should be ez btw (CHARACTER IN THIS IMAGE IS ROLTY, NOT TIMMY)

pulled this out of the wall cuz i dont think i need it

its related to the dial-up thing (i think)

adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)