We plan to release the beta for this game on about the 06/02/2011.
this relase will be unfinshed and have some graphics missing but after 5 days we will add the full version.
just wanna get rid of the bugs.
anyways i hope you will all enjoy it.
We plan to release the beta for this game on about the 06/02/2011.
this relase will be unfinshed and have some graphics missing but after 5 days we will add the full version.
just wanna get rid of the bugs.
anyways i hope you will all enjoy it.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
art comission.
Runestones: from concept to in-game modelπΏ
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
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Among us_into Madness
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
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