One of the ideas that we have had for the game was co-op and multiplayer. There would be a couple of multiplayer modes including a open world H1Z1 like mode with character creation and factions. It will be stored on the server that you were on and you can go back to the server and still have your items. You can build houses/camps and claim land. For co-op it would be you and another person (or the four player co-op mode) built around the singelplayer. It would be a new story and character creation (like the multiplayer). All the singleplayer features like stealth and being really realistic. I forgot about so I wanted to right it down here and then put it in note later. Well we hope you like the idea. Write down below what you think should be changed and what should be added.
Next up
Another house i made long time ago.
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
Szayel Aporro Granz - Bleach
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!










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