Game
Peep The Trayton
4 years ago

Plans For the Future of Peep the Trayton


Hey all! We really hope you're enjoying the game. We'd like to briefly explain the plans for future updates to Peep the Trayton. We feel as though the game in its current state is very enjoyable and charming, but also lacks in content. As we are planning on making the 1.0.0 update a Steam release, we am going to need time to implement some level changes and gameplay changes. For the 1.0.0 update we plan on adding a second floor to the school and making the spawn locations of the books randomized. We also plan on reworking the AI to balance the fairness between player and Dr. Trayton. We've noticed that once Dr. Trayton surpasses a certain speed he has trouble navigating sharp turns which can defeat the added speeds purpose of increasing difficulty.

We would also like to pay our respects to the speedrunning community of the game which has spread the game farther than we could've imagined. Speaking of speedrunning, congratulations to TriDN for tearing the game apart and completing it faster than we thought was possible.

All in all we have many ideas for Peep the Trayton, and we thank all of you for your support. Be on the lookout for new updates and keep on loving Scooby-Doo.

~ Jello Interactive



1 comment

Loading...

Next up

Official Trailer Out Now Featuring New Lighting Fixtures and Visual Enhancements from the 0.3.0 Update!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

My D&D art for my family so far (WIP if you couldn't tell)

not the greatest house, but it's a house! :D

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc