Playing a Shin Megami game for the first time ever and it's rough, but enjoyable (probably not a good idea to pick the hardest difficulty right of the bat but eh, these kind of RPGs are pretty easy and quick to pick up).
Next up
A minor showcase of some of the progress. There likely will be changes.
Be hold! The cringe-caster in its natural habitat!
漢字は、メイサン!意味が何ですか?!
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.
"Characterisation by magic is immensely fun." ~ yinka.
Slowly levelling up my level design. Still a lot to improve on, though.
Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."
Also me:
It's a one in a lifetime offer!
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