Game
Truck City
2 months ago

Playtest update notes for v0.29

Truck City v0.29-Playtest has just been released. This is the change log:


Truck City v0.29-Playtest has just been released. Note this will very likely be the last playtest version. Playtest will be removed before Demo launch, which will take place on December 2nd.

This is the change log:

  • Feature: added language selection in options menu (F4)

  • Improvement: optimized peak GPU VRAM usage, reduced by ~40%

  • Improvement: one-way road placement, tiles, and information improved

  • Bugfix: sometimes resources were generated without proper borders.

  • Improvement: added a highlight to selectable nodes in science menu

  • Improvement: bigger icons in top bar

  • Improvement: sound feedback on UI clickable elements on mouse hover

  • Improvement: translations improved

  • Bugfix: some actions are now disallowed while on menus



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Demo update notes for v0.39

Hi everybody, I just wanted to announce that I just released the demo to my first Godot game, Truck City! It's available here on Gamejolt and on Steam, try it and let me know what you think! https://store.steampowered.com/app/3812200/Truck_City/

Truck City Demo has been released!

Provides a preview of the game, including the tutorials and a demo map. The full game unlocks more missions, sandbox mode, custom maps, and more!

I just uploaded a playtest build of Truck City, a logistics manager, city builder, automation game made with Godot.

Please have a look and let me know what you think!

Truck City - Rocket Launch! πŸš€

#godot #devlog #citybuilder

In Godot I added a short FogVolume which covers the whole map, then modify its density at night.

DirectionalLight3D progressively changes intensity and colors at dawn and night, and back again to white at sunrise

Truck City demo will be playable during Steam Next Fest starting next Monday. Add Truck City to your Steam Wishlist! https://store.steampowered.com/app/3812200/Truck_City/

Did you know that today is #InternationalJazzDay? 🎷😎

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And what better to celebrate this day than #Pecaminosa #OST? 🎷

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art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

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