
In Godot I added a short FogVolume which covers the whole map, then modify its density at night.
DirectionalLight3D progressively changes intensity and colors at dawn and night, and back again to white at sunrise
Next up
I just uploaded a playtest build of Truck City, a logistics manager, city builder, automation game made with Godot.
Please have a look and let me know what you think!
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! ๐ฝ
It's time for honorable mentions! ๐๐ [Article!]
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Runestones: from concept to in-game model๐ฟ
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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