
Next up
I just uploaded a playtest build of Truck City, a logistics manager, city builder, automation game made with Godot.
Please have a look and let me know what you think!
In Godot I added a short FogVolume which covers the whole map, then modify its density at night.
DirectionalLight3D progressively changes intensity and colors at dawn and night, and back again to white at sunrise
Hi everybody, I just wanted to announce that I just released the demo to my first Godot game, Truck City! It's available here on Gamejolt and on Steam, try it and let me know what you think! https://store.steampowered.com/app/3812200/Truck_City/
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Truck City demo will be playable during Steam Next Fest starting next Monday. Add Truck City to your Steam Wishlist! https://store.steampowered.com/app/3812200/Truck_City/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)













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