I often look back on this game considering it's my first. I see how I've changed over the years after I stopped working on it. When I was working on this title I had the pure embodiment of love for FNaF fangames to draw art, Make not so bad music, and even try to get to the very end with developing it with not a single worry in the world. I sometimes question why did my talents that were prevalent in this first game not carry over to some of my others. Why did they go away? Are they're away? Is it because of the love I used to have? Am I'm still in love with fangames? Will I see these talents ever return to my heart? How did I do it? Well those are my great questions in game dev. By the years these questions become more and more prominent to me as a developer but I always find myself unable to answer these questions. Maybe just maybe some day they might return to me. The only thing I can do is wait and see.
Next up
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Double Rainbow!!!












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