Poisonous areas
Something I wanted to do for a very long time! One of my oldest idea: poisonous areas, here’s a paralyzing one #roguelike #gamedev #indiedev #nethack It’s gonna be fun pushing monsters into them ☺
Next up
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Pixel Card Wars: new cards: spells and items
Pixel Card Wars: How gamedev proceeds (hand design)
Creating the game's page on GJ, new team: Evil
Not a mockup
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Back to indie dev...
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Completing the board
Juiced combat
0 comments