Game
Ultimate Space Commando: Counterforce

4 years ago

Poor Scott... she was a well-prepared medic! :S Buckle up, marines, this is gonna be a tough one!




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Not all paths are visible. Some you must uncover…

Play the early prototype! ;)

+++ Join the fellowship on Discord → https://discord.gg/tbzyynac

#Mythswayer #Indiedev #Indiegame #Turnbased #Roguelite

Commanders,

The new demo version brings dedicated melee weapons, like: - the USCF CK-20 combat knife - the KS TPR-6A "Raskolnikov" frontier axe - the Hypnos R2 stun baton - the YSW Masamune-series E4 katana - and a riot shield (off-hand)

Happy hunting!

Don’t forget to loot & upgrade your gear!

After leveling up, invest points into Primary Attributes, Skills & Spells to grow stronger.

Join the fellowship on Discord → https://discord.gg/tbzyynac

#Turnbased #Roguelite

We have achieved 2nd place at The Big Indie Pitch PC+Console Edition, November 2021! Info: https://bit.ly/3FT6edt This event is highly recommended for indie game devs! ;)

We are testing UI resolutions. Screenshot was made with max. zoom-in, resolution: 3440x1440! ;)

Every move counts. Plan. Strike. Survive.

Turn-based tactics meet rogue-lite in #Mythswayer.

Play the early prototype! ;)

#Roguelite #Turnbased #Tactics #IndieGameDev

Watch USC Counterforce - Announcement Trailer on YouTube here: https://www.youtube.com/watch?v=p4moFdxS9Lw

A junior game dev’s memoirs >>> Thoughts about indie game development through an actual project, USC: Counterforce. Check it out on indieDB! >>>

https://www.indiedb.com/games/ultimate-space-commando-counterfor…

USC: Counterforce Alpha 0.3.0 Demo is available! ;) We've been working hard to release a new alpha demo build by the end of the year, that -- while still very far from complete -- offers a greatly improved overall game experience. Happy hunting! ;)

Something stirs in the woods…

A new enemy enters the fray: the Orc Shaman, casting support spells to boost goblins and archers.

🔥 Coming in tomorrow’s #Mythswayer update!

#indiegames #roguelite #turnbased