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USC: Counterforce Alpha 0.3.0 Demo is available! ;) We've been working hard to release a new alpha demo build by the end of the year, that -- while still very far from complete -- offers a greatly improved overall game experience. Happy hunting! ;)
Every move counts. Plan. Strike. Survive.
Turn-based tactics meet rogue-lite in #Mythswayer.
Play the early prototype! ;)
Loot matters. #Mythswayer features gear you'll want to carry forward into future runs.
Play the demo! ;)
+++ Join the fellowship on Discord → https://discord.gg/tbzyynac
Turn-based tactics meet rogue-lite in our new project: #Mythswayer. Check it out and join the journey!
Join the fellowship on Discord → https://discord.gg/tbzyynac
Choose your stats. Shape your skills.
Builds are flexible, but the enemy is not forgiving.
Play the early prototype! ;)
+++ Join the fellowship on Discord → https://discord.gg/tbzyynac
Commanders,
The new demo version brings dedicated melee weapons, like: - the USCF CK-20 combat knife - the KS TPR-6A "Raskolnikov" frontier axe - the Hypnos R2 stun baton - the YSW Masamune-series E4 katana - and a riot shield (off-hand)
Happy hunting!
Mythswayer uses three main attributes—Vigor, Finesse, and Arcana—to shape health, actions, and magic. The system is simple but allows deep character customization through stat and item synergies.
Read the article here → https://www.indiedb.com/games/mythswayer/features/reiterating-co…
Not all paths are visible. Some you must uncover…
Play the early prototype! ;)
+++ Join the fellowship on Discord → https://discord.gg/tbzyynac
A junior game dev’s memoirs >>> Thoughts about indie game development through an actual project, USC: Counterforce. Check it out on indieDB! >>>
https://www.indiedb.com/games/ultimate-space-commando-counterfor…
🌲Deep in the forests, lies a forgotten tale...
Each landmark hides secrets. Are you ready to uncover them? Play the early prototype! ;)
Join the fellowship on Discord → https://discord.gg/tbzyynac
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