It's been a minute. With the very recent release of Godot 4.0, I've been looking into potentially recreating this in Godot 4.0. This would allow for accurate mobile ports and better programming. Let me know what you think.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Got some fun collectibles in our game, Path of Kami!










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