Game
Zenorost Realm

5 years ago

Pre-Alpha 1.2 :


  • added taverns generation chance between settlements

  • NPC can visit taverns and have fun there

  • added "Charisma" attribute on player creation

  • added "Begging" skill - now the player can beg for money from other characters

  • added money-loot from some characters

  • added new outlook (bandana hat) for some bandits

  • added world's population info to "Chronicles" tab

  • added displaying of the player's reputation changes

  • fixed the player movement issues and physical behavior

  • fixed issues with hitbox on loot bodies

  • fixed issues with NPCs pathfinding in some cases



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Pre-Alpha 1.4

Pre-Alpha 1.3:

Pre-Alpha 1.61

- added fruits/berries restoring on the trees/bushes over the game world timeline

- added info about new NPCs that come into the game world to the "World Chronicles" tab

Pre-Alpha 1.62

- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)

 - farmers protect their farms when bandits approach

Pre-Alpha 1.5

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity