Game
Zenorost Realm

5 years ago

Pre-Alpha 1.3:


  • added "Lockpicking" skill and minigame to unlock the doors and chests

  • added different village props items to the settlements

  • added "Blacksmithing" skill 

  • changed blacksmith-craft to the chance-based system  depends on the difficulty of the items

  • changed bandits balance and decreased bandits' raids frequently to the settlements

  • added chance of generation big bandit camp consists of many characters

  • added chests to some houses and bandits' camps

  • fixed bugs related to the cursor



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Pre-Alpha 1.61

- added fruits/berries restoring on the trees/bushes over the game world timeline

- added info about new NPCs that come into the game world to the "World Chronicles" tab

Pre-Alpha 1.2 :

Pre-Alpha 1.62

- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)

 - farmers protect their farms when bandits approach

Pre-Alpha 1.4

Pre-Alpha 1.5

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)