added "Lockpicking" skill and minigame to unlock the doors and chests
added different village props items to the settlements
added "Blacksmithing" skill
changed blacksmith-craft to the chance-based system depends on the difficulty of the items
changed bandits balance and decreased bandits' raids frequently to the settlements
added chance of generation big bandit camp consists of many characters
added chests to some houses and bandits' camps
fixed bugs related to the cursor
Next up
Pre-Alpha 1.2 :
Pre-Alpha 1.5
Pre-Alpha 1.62
- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)
- farmers protect their farms when bandits approach
Pre-Alpha 1.61
- added fruits/berries restoring on the trees/bushes over the game world timeline
- added info about new NPCs that come into the game world to the "World Chronicles" tab
Pre-Alpha 1.4
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
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