Game
Zenorost Realm

5 years ago

Pre-Alpha 1.3:


  • added "Lockpicking" skill and minigame to unlock the doors and chests

  • added different village props items to the settlements

  • added "Blacksmithing" skill 

  • changed blacksmith-craft to the chance-based system  depends on the difficulty of the items

  • changed bandits balance and decreased bandits' raids frequently to the settlements

  • added chance of generation big bandit camp consists of many characters

  • added chests to some houses and bandits' camps

  • fixed bugs related to the cursor



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Pre-Alpha 1.62

- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)

 - farmers protect their farms when bandits approach

Pre-Alpha 1.61

- added fruits/berries restoring on the trees/bushes over the game world timeline

- added info about new NPCs that come into the game world to the "World Chronicles" tab

Pre-Alpha 1.5

Pre-Alpha 1.4

Pre-Alpha 1.2 :

So

i may or may not make an full art of some person or i may just leave this like that-

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?