Game
Zenorost Realm


5 years ago

Pre-Alpha 1.5


- improved combat AI and animations

- improved first-person animations

- NPCs can unsheathe/sheathe the weapon 

- fixed many combat issues

- added additional unarmed combat animations if the NPC doesn't have a weapon

- updated some consumable items models and textures

- added simple visual settings to the main menu and game pause windows



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Pre-Alpha 1.4

Pre-Alpha 1.3:

Pre-Alpha 1.62

- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)

 - farmers protect their farms when bandits approach

Pre-Alpha 1.61

- added fruits/berries restoring on the trees/bushes over the game world timeline

- added info about new NPCs that come into the game world to the "World Chronicles" tab

Pre-Alpha 1.2 :

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut