Game
34DOOM - La 34ème DOOMension
4 years ago

Prealpha 5 is out!


Changelog:

  • Fully compatible with gzdoom 4.5.0 (because of this, it's not compatible anymore with previous versions of gzdoom. Don't forget to update!)

  • 9 new levels to explore with some new characters

  • One of the new levels introduces you to each character's first superpower: Kamehameha, Drag Slave and Golden Pokeball

  • New character selection menu, more pretty and more explicative

  • Widescreen is fully supported

  • The Game Over screen can be turned on or off in the options

  • Fixed some levels incompatibility with co-op multiplay

  • Some more graphics added and glitches removed



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A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

Progressive/dubstep gun has been massively updated!