Game
34DOOM - La 34ème DOOMension
4 years ago

Prealpha 5 is out!


Changelog:

  • Fully compatible with gzdoom 4.5.0 (because of this, it's not compatible anymore with previous versions of gzdoom. Don't forget to update!)

  • 9 new levels to explore with some new characters

  • One of the new levels introduces you to each character's first superpower: Kamehameha, Drag Slave and Golden Pokeball

  • New character selection menu, more pretty and more explicative

  • Widescreen is fully supported

  • The Game Over screen can be turned on or off in the options

  • Fixed some levels incompatibility with co-op multiplay

  • Some more graphics added and glitches removed



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The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

Progressive/dubstep gun has been massively updated!

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.