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92
Game
34DOOM - La 34ème DOOMension
5 years ago

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!




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Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

Progressive/dubstep gun has been massively updated!

A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.