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Hello!
This is a demo of our future project. A puzzle quest inspired by games like Cube Escape, Samsara Room and other games from Rusty Lake. We will try to keep their spirit and atmosphere, seasoned with our vision of this genre.
Fun fact: there is no good resolution RustyLake logo on the internet. Maximum 179x77. We had to redraw the logo to insert it into the credits.
#gamedev #indiegame #indiegamedev #indiedevhour #artist #rustylake
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
Our quests celebrating @OperaGX
’s Maximum Load end tomorrow! Don’t miss your chance to step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play Maximum Load here: https://bit.ly/maximumload
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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