Progress is going well. I've radically changed the story to include Actor Mark in a more central role as well as implemented the faces I've collected into the flavour text, plus a few more rooms are built. Up next is more flavour text and general work!
Next up
Things are progressing nicely in terms of me getting back into the actual game making. Mark's explanatory livestream yesterday was most enlightening and shall prove useful when adding the events of Damien into the game. Until then here's pixel Actor Mark!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Update 2.627
New challenges & new effects!
Why walk when you can jump?
Showing off player 2 😎
What do you think?










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