Progress is going well. I've radically changed the story to include Actor Mark in a more central role as well as implemented the faces I've collected into the flavour text, plus a few more rooms are built. Up next is more flavour text and general work!
Next up
Things are progressing nicely in terms of me getting back into the actual game making. Mark's explanatory livestream yesterday was most enlightening and shall prove useful when adding the events of Damien into the game. Until then here's pixel Actor Mark!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.










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