Game
Hidden Land: The Lost Village
10 years ago

Progress Oct 2015 (Gettin' things done!)


Well I’ve gotten a lot done in these past couple of months and the game is nearing a release. Before that happens though, I had an idea to release a test version so that people can play to figure out whether the game is stable or not, and I’ll work from there. The main reason I’m doing this is cause there’s no way I’d be able to figure out all of the bugs and mistakes by myself. There’s just too much to go through.

The more I test the game the more problems I spot. I’ve been doing a lot of testing this past month and have also realized how many small details were missing, so that took up extra time.

There are a bunch of small details littered throughout the game. With that being said however there are a few areas of the game that are pretty barren. (Mainly cause they aren’t the focus of this version.)

I’ve completed a couple more music tracks (even though I hadn’t planned on adding anymore). But they’re some of the best in the game, but you most likely won’t hear them while playing since they play super early in the day.

Here is a song!

And here are some screenshots I took during testing.

5d0bd63f7171d.png
5d0bd641e080f.png
5d0bd6444c294.png

I have one large feature to impliment then the test version should be up. However, I’ve also found another huge glitch that may take an enormous amount of time to fix. I’ll be chipping at it all day to figure out a way to fix it, but I had no luck yesterday so…



5 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The whole squad is here!

Interested? Follow me!

Strange Umbrella

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!