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Game
JICE
7 months ago

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out




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Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.

A little side project - a game I've started during a game jam and decided to work on it a bit more. It is kind of a survivors-like, but every upgrade you pick up is a choice between two. And whatever you don't choose upgrades your enemies instead

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.