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14
3 months ago

PROGRESS UPDATE (BOSSES)


This is the first boss I have ever coded for this game I think it's pretty good in my opinion. You may have noticed I have changed Fred's assets, well I did it for a couple of reasons.

1.) To be size accurate to the rest of the characters.

2.) Tired of reusing the same Asset from Mikey The Hero 1, from the Metro Cave boss fight.

3.) I'm going to be A LOT more creative with my bosses (So think like Mikey The Hero 1, and Dimensions but way better).

I have also in my time of being a game dev for 3 years figured out to do complex things. So I'm applying complexity to everything, not everything is perfect but in the end of the day it doesn't have to be. I have added a boss bar. Tired of not knowing when a boss is almost dead? Well with inspiration from SA2, I have added a boss bar in the game, that tells you when the fight is almost over. It doesn't work exactly like SA2, however it's the way I like it.

I have also made new boss music, ever since MTH I've been giving different boss music to different type of bosses (EX: Metal Mikey and Fred). It's very obvious in dimensions and 3 & Ralph. There will be different type of bosses so expect different type of music for bosses in this game.

The next update will be soon. -Mikey Dev

#MadeWithFusion



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