To the people who celebrated Thanksgiving, I hope you had a wonderful one. So, today I finished my first spritesheet. Introducing: The Human! I intend to continue working on other characters, as well as the story, and other elements. With the player’s sprites complete, I will move on to characters such as Toriel, Napstablook, and so forth. Overworld sprites are my main concern for now. When I have them complete I will move on to battle sprites. Another focus I’ll have is organizing the use of magic in the game. For instance, when magic is being used, the human’s eyes will open and they’ll be able to use certain spells to perform certain tasks. The option to use magic will also show up in the fight menu during a battle. So you can chose between books and ballet shoes or spells. Let me know what you guys think in the comments below.
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Header concept sprites Nothing much to say except, pixel art.
Character Reveal
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
Regional Bulbasaur. #Pokemon
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
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