I have been debugging various elements in Project Nightmare ( or PNM) elements such as the pause menu work as intended and will not essentially lock the game when you try to reload the game. Now, the next things for me to do along with level design are Fixing and properly implementing a save game function, and fix the AI so it runs on a constant track or loop
Next up
Its Back!!
Its a new character
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Some Shadow boss fight gameplay 👾
Explosive domino effect
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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